Motorola Moto G64
Specifications
6.5"
1080x2400 pixels
50 MP
1080p
8/12 GB RAM
Dimensity 7025
6000 mAh
30W
4.2%
1,222,324 hits
60
Fans
Network
Technology
GSM / HSPA / LTE / 5G
2G bands
GSM 850 / 900 / 1800 / 1900
3G bands
HSDPA 800 / 850 / 900 / 1900 / 2100
4G bands
1, 2, 3, 5, 7, 8, 18, 19, 20, 26, 28, 32, 38, 40, 41, 42
5G bands
1, 2, 3, 5, 7, 8, 20, 28, 38, 40, 41, 66, 77, 78 SA/NSA
Speed
HSPA, LTE, 5G
Body
Dimensions
161.6 x 73.8 x 8.9 mm (6.36 x 2.91 x 0.35 in)
Weight
192 g (6.77 oz)
Build
Glass front, plastic back, plastic frame
SIM
Nano-SIM + Nano-SIM
Water-repellent design
Display
Type
IPS LCD, 120Hz
Size
6.5 inches, 102.0 cm2 (~85.5% screen-to-body ratio)
Resolution
1080 x 2400 pixels, 20:9 ratio (~405 ppi density)
Platform
OS
Android 14, planned upgrade to Android 15
Chipset
Mediatek Dimensity 7025 (6 nm)
CPU
Octa-core (2x2.5 GHz Cortex-A78 & 6x2.0 GHz Cortex-A55)
GPU
IMG BXM-8-256
Memory
Card slot
microSDXC (uses shared SIM slot)
Internal
128GB 8GB RAM, 256GB 12GB RAM
Main Camera
Dual
50 MP, f/1.8 (wide), 0.61µm, PDAF, OIS
8 MP, f/2.2, 118˚ (ultrawide), 1.12µm, AF
Features
LED flash, HDR, panorama
Video
1080p@30fps
Features
Sensors
Fingerprint (side-mounted), accelerometer, gyro, proximity, compass
Messaging
SMS(threaded view), MMS, Email, Push Email, IM
Browser
HTML5
Battery
Type
6000 mAh
Charging
30W wired, PD3.0, QC3+, 50% in 33 min
Reverse wired
Motorola Moto G64
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128GB 8GB RAM
256GB 12GB RAM
Anyone tried running emulators on this? I'm interested in everything about this phone except its uncommon GPU. I want to be able to run Nintendo DS and PSP emulators on it; can the GPU handle it?
i like android 15 but my phone don't greet me with HelL0 M0to no more, tsk tsk.
anyone else face the same glitch?
I have same problem and battery drain also