ARM introduces Mali-G51: a GPU for the VR era

31 October 2016
Power efficient and affordable, the G51 will be found in plenty of phones and VR headsets... in 2018.

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  • 31 Oct 2016

Yuri84, 31 Oct 2016"4K @ 120fps, it will be a while before we need that" Err,... moreYep, the ideal resolution for VR is 16k. Would take a while to get there considering such display has no use outside VRs.

    • ?
    • Anonymous
    • utX
    • 31 Oct 2016

    viveksubhash, 31 Oct 2016there are some interesting applications to VR with just a f... moreUber geek spotted. Don't worry we will reach there one day. No point getting your panties in a bunch.

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      • Shaun Moroz
      • 0@2
      • 31 Oct 2016

      Great news! Kudos, ARM!

        • ?
        • Anonymous
        • uCk
        • 31 Oct 2016

        AnonD-234961, 31 Oct 2016The VR hype is already dying. It's very similar to the 3D T... moreAgreed. It's just not as practical to use in my opinion

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          • AnonD-39937
          • ajP
          • 31 Oct 2016

          Anonymous, 31 Oct 2016Except 3D is useless. VR would power the world one day. Ima... moreProgramming is already a home job.( if you want it to be)...

            • ?
            • Anonymous
            • JbI
            • 31 Oct 2016

            AnonD-234961, 31 Oct 2016The VR hype is already dying. It's very similar to the 3D T... moreExcept 3D is useless. VR would power the world one day. Imagine not having to go to work because you can connect to it via a VR environment.

            of course we are at least a decade away from such a technology. All I'm saying is that VR has nthing to do with 3D, it's actually useful.

            Present iterations are too bulky, low res and low fidelity to matter. But in 10-20 years the tech would be ready and we would experience a 2nd revolution like the one the world experienced in 1980s (transitioning from field jobs, to office jobs ; we would now transition from office jobs to ... home jobs).

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              • Apotheon
              • dWB
              • 31 Oct 2016

              AnonD-234961, 31 Oct 2016The VR hype is already dying. It's very similar to the 3D T... moreAgreed!

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                • AnonD-429110
                • GXp
                • 31 Oct 2016

                AnonD-234961, 31 Oct 2016The VR hype is already dying. It's very similar to the 3D T... moreYou can give the vr headset to me if you dont want to use it. Hehe

                  Good, really good news. Welcome haha

                    • D
                    • AnonD-442781
                    • H5N
                    • 31 Oct 2016

                    In China, property retailers use vr to help sell properties that haven't been built yet or properties in foreign countries far away.

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                      • AnonD-234961
                      • p$u
                      • 31 Oct 2016

                      The VR hype is already dying. It's very similar to the 3D TV craze.

                      I used my Samsung Gear VR with my S7 Edge for a few days, then the novelty wore off and now the VR headset sits somewhere into a corner, never to be used again.

                        "4K @ 120fps, it will be a while before we need that"
                        Err, no. We needed that last year when they introduced 1080p VR headsets that cause headaches due to low screen resolution (who would have thought QHD is a low resolution for VR?). Today we need 4k @ 120 fps to make VR look at least interesting. For "good" we'll probably need 8k @ 240fps, but that is hard to achieve with today's technology.

                          there are some interesting applications to VR with just a few interactive elements..a futuristic class comes to mind..imagine, you are teaching about the cern supercollider, and you can see inside the ring?? it doesnt need many interactive elements...we are truly walking into the future..

                          on another, somewhat related topic..its true that google canned the glasses right?? too bad, i was hoping to get a jarwis type UI sometime in the future...people get very carried away with VR and what it can do...is there anyone else wondering if a semi interactive vr, that integrates a skeleton UI/ wireframe UI over the glasses would do a good job? you don't need to project complete google results or play youtube on the spectacles..imagine a small blink text showing who is caling, or a small arrow pointing the correct driving directions??
                          i know the idea is somewhat farfetched especially whn companies are not paying much attention to battery tech, but this is possible right?? we can't as general public talk directly to company PR, but you guys at gsma actually meet them..ask them about this stuff..