ARM introduces Immortalis-G715, its first GPU with hardware ray tracing support
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- Anonymous
- GQT
- 29 Jun 2022
Someone port Control Game with Raytracing to Android
- I
- IpsDisplay
- 4m}
- 29 Jun 2022
KondriX, 29 Jun 2022'Mobile gaming now accounts for 51% of the market'... moreUsually the folks that don't mobile game say things like this SMH
With all the AAA level games out there
Emulation etc
Or better yet I say English speaking people have this complaint mobile games in the east are no joke from Japan etc
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- TheAlienNextDoor
- 0mU
- 29 Jun 2022
Ray tracing on mobile chips HAHAHAHAHAHAHAHHAHAHAHAHAHA
That’s like putting a Vespa engine in a Nasa shuttle.
I can barely run Ray tracing on my RTX 3080
Hahahahahhahahahah
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- Anonymous
- Kx7
- 29 Jun 2022
helo Qualcomm now you must step up the game..adreno fell pressured here
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- Anonymous
- Kx7
- 29 Jun 2022
Steve Madden, 29 Jun 2022Snapdragon have RT ? since arm using vulkan yes its capable dlss and rtx
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- Anonymous
- L94
- 29 Jun 2022
ahh yes, ray tracing on a 6 inch phone. what a dream lmao. good luck noticing the differences
- DrakeX
- ibq
- 29 Jun 2022
Mobile hardware with support for ray tracing sounds like a dream but I appreciate that ARM is striving to be competitive. Still, as much as they can boast on paper, what we have is nowhere as good as it should be currently and developers don't seem to be utilising the assets given. Even Genshin Impact still looks and runs awful on iPhones and Android. If Nintendo were to focus their efforts on the mobile market like they did on the Switch, surely even PC gamers will be amazed.
- K
- KondriX
- pku
- 29 Jun 2022
'Mobile gaming now accounts for 51% of the market' - that's sad, because mobile gaming at the moment is just pure crap.