Qualcomm announced Snapdragon XR2+ Gen 2 with 4.3K resolution per eye support

05 January 2024
The platform will be used by Samsung and Google in their future headsets.

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Now do 120Hz. Same goes for Apple, who could've also used LTPO to have efficiency gains in order to do 120Hz. Some headsets have used LTPO to do exactly that, but no, Apple's $3500 AR/VR headset can't do that because Apple is a poor peeny weeny indie company whose products have almost no margins on them. It's not like Qualcomm couldn't have this resolution at 120Hz either, but they're just as lazy and greedy as Apple.

    • ?
    • Anonymous
    • 3SI
    • 05 Jan 2024

    justasmile, 05 Jan 2024Your move, Apple.4.3K resolution per eye, this is just playing catch-up to Vision Pro. And this will not be able to keep up with R1 + M2.

      HyperionBurn, 05 Jan 2024apple vision pro killer??They will manage to kill themselves just fine ...

        Your move, Apple.

          Foxtrot2Novmbr, 05 Jan 2024More new VR headsets this year? THIS IS GONNA BE GOOD!!! ... moreAyo.

            More new VR headsets this year? THIS IS GONNA BE GOOD!!!

            One good question. Who will invent the Weenie Massager? Especially when a user wants a better grip? And is IP68?

              These specs sound familiar

                just give it a rest already, this AR/VR thing isn't going to happen like you companies think it would... and just because facebook is selling millions of them a year doesn't mean shit, they're still losing billions on every million headset they're selling, the hype has started to die out.

                  apple vision pro killer??