Realme 12 Pro+ review
A proper triple-camera setup with a telephoto
The Realme 12 Pro+ is a camera-centric midranger as it's the only handset in this price range with a 3x telephoto, let alone a periscope telephoto. Sure, the sensor isn't big, but it's a huge upgrade over any other numeric Realme in the past.
- Wide (main): 50 MP, f/1.8, 24mm (wide), 1/1.56", 1.0µm, multi-directional PDAF, OIS; 2160p@30fps
- Telephoto: 64 MP, f/2.8, 71mm, (periscope telephoto), 1/2.0", 0.7µm, PDAF, OIS, 3x optical zoom; 2160p@30fps
- Ultrawide:8 MP, f/2.2, 16mm, 112˚ (ultrawide), 1/4.0", 1.12µm; 1080p@30fps
- Front camera: 32 MP, f/2.4, 22mm (wide); 1080p@30fps
We do miss the 200MP main shooter, though, as it's proven to produce nice, crisp stills. Perhaps Realme had to compromise on something, so the 12 Pro+ settles for a slightly smaller 50MP sensor.
The ultrawide and the selfie camera, however, are the same as last year. Oh, and there's no macro camera this time around. It won't be missed.
Daylight photo quality
Main camera
The daylight photos taken with the main camera are pretty sharp and detailed, with plenty of contrast and conservative colors. This gives the images a bit of a grim-looking vibe, and it's not because of the overcast in some photos. In general, the camera tends to go for darker shadows. We have no other complaints, though; the photos are solid.
2x zoom
Overall rendition is the same, which is expected since it's a 2x zoom crop from the main sensor. On the surface, the stills seem adequately sharp and detailed, but upon closer inspection, you start to see the jagged edges around the buildings.
3x telephoto camera
This is where the 3x telephoto camera kicks in, and we are mostly delighted with the quality. Realme did a pretty good job matching the main camera's rendition and post-processing. This means you get the same gritty look with the telephoto, but you will also enjoy sharp, clear and detailed images.
Daylight 3x telephoto camera samples
Portrait mode with 3x telephoto camera
Some slight fuzziness can be observed in poorly-lit areas, but it's nothing to be concerned about. Another thing to note is that the software crops from the 3x telephoto camera in portrait mode, so they come out with 80mm focal length, as opposed to the default 71mm.
6x zoom
We suggest taking your time when shooting in this mode due to the additional post-processing running in the background. Keep your hand steady, and don't rush the shutter button. Quite a few samples turned out blurry.
Still, you can get some decent-looking images, but a bit fuzzy most of the time and with visible noise in the shadows. The highest chance of getting a usable photo is to use this mode in ideal lighting conditions.
Ultrawide camera
We were skeptical at first, but the 8MP ultrawide camera seems all right for the most part. Rendition is still quite similar to the main camera's, while sharpness and detail are satisfactory. Maybe even considered "good" since the usual 8MP ultrawide photos from competitors are unimpressive, to say the least.
Daylight ultrawide camera samples
Low-light photo quality
Main camera
The software does a pretty good job of opting for the Night mode when needed, but it tends to use it more often than not. Either way, the samples with the main camera are noise-free, with a wide dynamic range, plenty of detail, and a good level of sharpness.
2x zoom
We have definitely seen better 2x zoom shots at night. We found the Night mode to be almost always active, but that doesn't seem to help much with the overall quality.
3x telephoto camera
The 3x zoom camera at night is very inconsistent - some shots look decently sharp and detailed, while others are just fuzzy and out of focus. But we do notice a better contrast (more natural, at least), compared to the main camera and with more lively colors too.
Low-light 3x telephoto camera samples
6x zoom
Since the 6x zoom shots weren't all that good during the day, it's obvious that it's going to be a stretch to use that mode at night. Even with the Night mode active almost all the time, it's hard to get a decent-looking shot of a night scene.
Ultrawide camera
The ultrawide shots are mostly fuzzy, but some decent shots are a bit on the brighter side. The camera adequately renders light sources and even offers plenty of detail in the shadows.
Low-light ultrawide camera samples
Selfies
The selfies are largely unimpressive - muted colors, not very sharp, often noisy, but with plenty of detail.
Video recording
The Realme 12 Pro+ can go up to 2160p@30fps with its main camera and 3x telephoto camera, while the ultrawide maxes out at 1080p@30fps. The same goes for the selfie camera.
The software offers standard EIS on all cameras (as long as it's 1080p) and a dedicated Ultra Steady mode that mimics action camera stabilization. This mode caps at 1080p@60fps and has considerably narrower field of view due to the more aggressive EIS.
The main camera's footage isn't something to write home about, though. It lacks contrast and color, but manages highlights and shadows quite well. Sharpness is okay and the level of detail is satisfactory.
The 3x telephoto camera seems to struggle with videos - it has mostly the same issues as the main camera but is less sharp and even fuzzy.
The ultrawide camera is just unusable for video recording. The footage is just abysmal.
Surprisingly, the low-light footage with the main camera looks more than decent. There's no noise, the dynamic range is good, the colors are close to natural, and the contrast is just right.
You can watch all sample videos in the playlist embedded below.
Reader comments
- erremmephot0
- 16 Aug 2024
- BPp
hi all, seems that it shots in RAW only with primary camera an only at 1x, so non RAW in telephoto 3x or with primary at 2x? Does someone knows if it was "solved" with an update or if it's possible with GCam? Thanx for answering.
- Fa14bi
- 09 Jul 2024
- mVv
Yes, the resolution is 3 times as high, but the sensor crop of 3 times also only has 0.31μm² in surface area per pixel, while the 12pro+ has 0.49μm² per Pixel. You can also bin to 16MP and you have close to 1.96μm2 of surface per Pixel, ...