Nothing Phone (1) review

GSMArena Team, 22 July 2022.

Clean Android 12 with Nothing UI

The Nothing Phone (1) runs on the Nothing OS, an ever so slightly modified version of 'stock' Android 12. Our review unit was running on OS 1.1.0, which was the latest available at the time of testing.

Nothing Phone (1) review

Our Nothing Phone (1) unit received two major updates during the review process - both improving on battery life, Glyph UI, and camera performance. Our review is based on the latest version of Nothing OS - 1.1.0.

Updates - Nothing Phone (1) review Updates - Nothing Phone (1) review
Updates

Using the Phone (1) does feel a lot like using a Google Pixel. Most of the user interface is familiar, with things like the launcher, the Settings app, and most of the pre-installed apps being identical to what you'd find on Google's smartphones.

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Nothing UI

The changes Nothing has made are quite selective and judicious in nature. While the phone mostly uses Roboto for the interface, there is also sparing use of the company's distinctive dot matrix typeface for certain UI elements, such as for the headings inside the Settings app, the lockscreen, the charging UI, and the custom widgets.

Nothing Phone (1) review

Speaking of custom widgets, there are four on the Phone (1), all of which are variations of the usual clock and weather widgets. There is also an NFT Gallery widget to showcase your NFT collection if you're into that sort of thing. There are four custom wallpapers included, and although the default Nothing icon pack is essentially just the default icons, there is an option to download and apply your own.

Fingerprints - Nothing Phone (1) review Face unlock - Nothing Phone (1) review Widgets - Nothing Phone (1) review Widgets - Nothing Phone (1) review Widgets - Nothing Phone (1) review
Fingerprints • Face unlock • Widgets

Within the experimental features section, there is also a Connect to Tesla option, which is supposed to let you control some features of your Tesla vehicle directly from the phone without requiring the Tesla app. Unfortunately, we did not receive a Tesla with our review unit to confirm if this feature works.

Notifications - Nothing Phone (1) review Quick settings - Nothing Phone (1) review Tesla integration - Nothing Phone (1) review
Notifications • Quick settings • Tesla integration

There is also a game mode, but it's not as elaborate as on other phones. You have to manually add games for this mode to kick in, and when it does, it can just enable Do Not Disturb mode and enable mistouch prevention around the edges of the screen. If you have a Nothing Ear (1) paired, it will also enable low latency mode on them.

Game Mode - Nothing Phone (1) review Game Mode - Nothing Phone (1) review Game Mode - Nothing Phone (1) review
Game Mode

Speaking of the Ear (1), we didn't see any special integration between the two Nothing products. We had to install the Ear (1) app just like we would on any other phone, and that was how you control the various functions of the earbuds. The experience was identical to pairing them with any other Android phone.

Nothing Phone (1) review

The most custom aspect of the Nothing OS is the inclusion of the Glyph Interface, which controls the LEDs on the back of the phone. First, the feature is optional, so you can just turn it off if it bothers you or if you don't think you will get much use out of it. You can also adjust the brightness of the LEDs, which, as mentioned before, can get seriously bright, even at the default medium brightness.

Glyph - Nothing Phone (1) review Settings - Nothing Phone (1) review Flip to Glyph - Nothing Phone (1) review Ringtones - Nothing Phone (1) review Ringtones - Nothing Phone (1) review Ringtones - Nothing Phone (1) review
Glyph • Settings • Flip to Glyph • Ringtones

At present, the Glyph Interface can be used primarily for notifications. The Phone (1) comes with ten custom ringtones for calls and ten notification sounds. Each of these has a pre-programmed pattern assigned to them that plays out on the LEDs whenever they are playing.

Nothing Phone (1) review

You can add your own ringtones to the phone, and it will try to map them to the different lights, but in our experience, this does not work that well, and usually, the lights will just blink in more simple patterns rather than the more complex animations that you get with the default sounds.

For calls, you can assign a ringtone to each of your contacts. This way, not only do you get audible confirmation of who's calling, but if the phone is placed face down, then the unique light pattern on the back can also inform you of the caller id. Of course, there are only ten custom ringtones, so there's only so many unique callers you can assign them to, but any more would likely be too much to remember.

Charging Meter - Nothing Phone (1) review Google Assistant - Nothing Phone (1) review Battery Share - Nothing Phone (1) review
Charging Meter • Google Assistant • Battery Share

This can also be done for app notifications, provided the app allows setting a custom notification. Some messaging apps will also allow setting a custom ringtone for each contact, but again you are limited to just ten.

Nothing Phone (1) review

Of course, with app notifications, things can get easily out of hand, and it can get quite overwhelming trying to remember all sounds and their light patterns. Then there's also the thing where most apps don't have custom sound alerts, so you will just get the default notification sound and its pattern, which makes it impossible to identify one app from another.

Other things you can do with the lights at present is have the bottom LED bar light up incrementally with the phone's charging status. The lights can also be made to flash when you say the Google Assistant hotword.

The Glyph LEDs can also be activated to act as a fill light for when shooting videos or taking portraits.

Finally, the feature Flip to Glyph is really cool - it's like an expanded silencer. See, once you flip the phone, the Glyph interface will be active (and you will get a glyph prompt for that), while sounds will be silenced.

From what we understand, there are more features planned that will take advantage of the lights on the back. Some users have found a way to make the lights blink with your music by enabling a hidden music visualization feature. These should become available over time through future software updates.

As far as bloatware is concerned, the Phone (1) really has none to speak of, assuming you don't count the ever-increasing mandatory Google apps as bloatware (although maybe it's time we do). The only custom apps on the phone are the Camera app and a Recorder app. The Recorder app has the same dot matrix UI and looks pretty cool aside from offering useful functionality. It can't, however, record calls, and it also cannot be uninstalled if you don't need it.

In terms of stability, the Nothing Phone (1) was surprisingly well-behaved. There are some application-specific issues, such as the YouTube app freaking out when you select 2160p for HDR videos and locking itself to 480p.

That aside, our experience with the software UI was perfectly pleasant and uneventful. Things worked as expected, which is not at all what we expected from the company's first phone, especially since this is an area where Nothing's more established rivals often struggle with. Not to mention the fact that Nothing itself struggled with getting the software right on the Ear (1) even months after launch, so the fact that our Phone (1) basically worked fine after just a single Day 1 update is really impressive.

Nothing Phone (1) review

Overall, Nothing gets a lot right about the software experience on the Phone (1). Sticking to near-stock Android ensures a clean and consistent visual experience. The company's own design choices are measured and tasteful. There is little to no bloatware. More importantly, despite being in its infancy, the software was largely stable and reliable. This is a phone we would have no hesitation using on a daily basis or recommending to others looking for a similar clean, user-friendly experience.

Nothing has made a promise for a total of three years of major Android updates and four years of bi-monthly security patches.

Performance and benchmarks

One of the most interesting choices for the Nothing Phone (1) is the chipset - the Snapdragon 778G+ 5G by Qualcomm. It is one of the most powerful chipsets within the top midrange class, bested only by the ex-flagship Snapdragon 870.

We've witnessed a lot of flagships come with incredibly fast hardware that is simply ahead of its time (current gen Snapdragon), or even way ahead of its time (current gen Apple A). Such cutting-edge chipsets are often way overpowered, especially when running 1080 content mostly.

And we can get behind the idea of having a platform that can handle properly the content available today instead of aiming to be powerful after the end of software support. It makes sense for battery life and heat dissipation, for sure.

Nothing Phone (1) review

So, the Nothing Phone (1) is powered by the Snapdragon 778G+ 5G chipset. It offers an octa-core Kryo 670 CPU in a 1+3+4 configuration, with a Cortex-A78-based prime core (up to 2.5GHz), three more of those limited to 2.4GHz, and a quad-set of A55 derivatives ticking at up to 1.8GHz. The GPU is Adreno 642L. A built-in Snapdragon X53 5G modem is also part of the package.

The Nothing Phone (1) comes in one of three storage configurations, all with UFS3.1 storage and LPDDR5 RAM - 8/128, 8/256, and 12/256. We have the latter for review.

And now, let's run some tests!

The Nothing Phone (1) processor scored closely to the Snapdragon 870 CPU within the Realme GT Neo 3T and Poco F4 and is bested only by the flagship-grade Snapdragon 8 Gen 1 (Poco F4 GT) and the Dimensity 8100 (Poco X4 GT).

GeekBench 5 (multi-core)

Higher is better

  • Poco X4 GT
    3719
  • Poco F4 GT
    3637
  • Poco F4
    3190
  • Realme GT Neo 3T
    3180
  • Nothing Phone (1)
    3024
  • Xiaomi 12 Lite
    2943
  • Realme GT Master
    2917
  • Samsung Galaxy A52s 5G
    2801
  • OnePlus Nord 2
    2792
  • OnePlus Nord 2T 5G
    2694
  • Samsung Galaxy A53 5G
    1891

GeekBench 5 (single-core)

Higher is better

  • Poco F4 GT
    1244
  • Realme GT Neo 3T
    1023
  • Poco F4
    975
  • Poco X4 GT
    917
  • Nothing Phone (1)
    820
  • OnePlus Nord 2
    814
  • Xiaomi 12 Lite
    785
  • Realme GT Master
    785
  • Samsung Galaxy A52s 5G
    771
  • Samsung Galaxy A53 5G
    743
  • OnePlus Nord 2T 5G
    493

The GPU scores are adequate for the class even if they mot as impressive as the latest Snapdragon and Dimensity chipsets. We found the Phone (1) perfectly capable of playing all sorts of games with high-quality graphics. High refresh rate gaming is also possible and achievable.

GFX Aztek ES 3.1 High (onscreen)

Higher is better

  • Poco X4 GT
    38
  • Realme GT Neo 3T
    32
  • OnePlus Nord 2T 5G
    31
  • OnePlus Nord 2
    30
  • Nothing Phone (1)
    23
  • Xiaomi 12 Lite
    19
  • Samsung Galaxy A52s 5G
    19
  • Realme GT Master
    18
  • Samsung Galaxy A53 5G
    15

GFX Aztek Vulkan High (onscreen)

Higher is better

  • Poco X4 GT
    38
  • Realme GT Neo 3T
    34
  • OnePlus Nord 2T 5G
    30
  • OnePlus Nord 2
    26
  • Nothing Phone (1)
    23
  • Samsung Galaxy A52s 5G
    20
  • Xiaomi 12 Lite
    19
  • Realme GT Master
    19
  • Samsung Galaxy A53 5G
    15

GFX Car Chase ES 3.1 (onscreen)

Higher is better

  • Poco F4
    49
  • Realme GT Neo 3T
    49
  • Poco X4 GT
    46
  • OnePlus Nord 2T 5G
    42
  • OnePlus Nord 2
    38
  • Nothing Phone (1)
    33
  • Xiaomi 12 Lite
    29
  • Samsung Galaxy A52s 5G
    28
  • Realme GT Master
    27
  • Samsung Galaxy A53 5G
    19

GFX Manhattan ES 3.1 (onscreen)

Higher is better

  • Realme GT Neo 3T
    85
  • Poco F4
    84
  • Nothing Phone (1)
    58
  • OnePlus Nord 2
    57
  • OnePlus Nord 2T 5G
    55
  • Poco X4 GT
    54
  • Xiaomi 12 Lite
    50
  • Samsung Galaxy A52s 5G
    49
  • Realme GT Master
    46
  • Samsung Galaxy A53 5G
    35

3DMark SSE Vulkan 1.0 (offscreen 1440p)

Higher is better

  • Xiaomi 12 Lite
    4610
  • Nothing Phone (1)
    4336
  • Samsung Galaxy A52s 5G
    4231
  • Realme GT Master
    4020
  • Samsung Galaxy A53 5G
    3570

The AnTuTu tests put the Nothing Phone (1) next to its SD778G peers and not that far behind the SD870-powered phones. The flagship hardware is out of reach, obviously.

AnTuTu 9

Higher is better

  • Poco F4 GT
    952124
  • Poco X4 GT
    747871
  • Realme GT Neo 3T
    726007
  • Poco F4
    698586
  • OnePlus Nord 2T 5G
    619610
  • OnePlus Nord 2
    598022
  • Nothing Phone (1)
    592789
  • Realme GT Master
    529263
  • Xiaomi 12 Lite
    528905
  • Samsung Galaxy A52s 5G
    506432
  • Samsung Galaxy A53 5G
    379313

The Snapdragon 778G+ chipset also provides excellent stability during long periods of peak CPU and GPU usage. The phone scored 74% of CPU and 90% of GPU stability. It never overheated and even better, its panels and frame, while warm, never got hot.

CPU test - Nothing Phone (1) review GPU test - Nothing Phone (1) review GPU test - Nothing Phone (1) review
CPU test • GPU test

The Nothing Phone (1) offers excellent performance for its class and price, and there is nothing it cannot do at its launch. Games run smoothly, and we are happy with the quality, performance and stability and multitasking is breezy, too. Even if not powered by top-of-the-line hardware, it will satisfy even picky users with its snappiness and stability.

Reader comments

  • Gghj
  • 04 Oct 2024
  • mZD

How?

The most mistaken design I have ever seen. Ever. It is terrible nonsense that makes me puke.

  • Ashish
  • 03 Feb 2024
  • GQ2

Video camera 4k 60 fps available