HTC Vive Cosmos hands-on

13 October 2019
A flagship VR experience.

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  • VR addict
  • Jyr
  • 25 Nov 2019

Funny how this article points the flaws of the Cosmos (controller and tracking issues) but it's all good and ok nonetheless. Sounds quite objective !

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    • AnonD-731363
    • SH3
    • 18 Oct 2019

    Walter C. Dornez, 16 Oct 2019Funny. My name is Mohamed and I nearly did go the path of monk.There is nothing funny about.
    I find my self often hitting the things i cant know or there is no way i should ever realize as true but it is same like yours.
    Lonng time ago was working as a cashier at tesco and some old lady forgot her pin code. She trying to pay by card. Well from 10 000 of possible combinations it took me just 1a ttemppt to be correct.
    You can imagine how other customers in my cash desk line was looks likes.
    Like a rat dig from ground.
    But thats a long story it happens to me often.
    Sometimes is a gift sometimes a curse.

      AnonD-731363, 15 Oct 2019Now you speak like a legendary monk known as Mohamed or how... moreFunny. My name is Mohamed and I nearly did go the path of monk.

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        • AnonD-731363
        • SH3
        • 15 Oct 2019

        Walter C. Dornez, 15 Oct 2019True. Though just because something isn't possible now does... moreNow you speak like a legendary monk known as Mohamed or how was his name.
        Or like the stone tablets from Skyrym game where the Dovahkiin the dragonborn had to take journey to the highest mountain in the game to monastery build there.

          AnonD-731363, 15 Oct 2019Yes sounds like a very nice idea. I really wonder what th... moreTrue. Though just because something isn't possible now doesn't mean you can't make it later. One must take a journey to reach the destination after all

            Yuri84, 15 Oct 2019I really hope you'll make a proper review instead of this A... moreTo be fair, I don't think GSMArena usually does VR reviews. More specialized sites exist for that type of thing

              I really hope you'll make a proper review instead of this AD-like hype snack.
              Also, "The expanded field of view is also largely appreciated ensuring an immersive gaming experience" - this is the only sentence that mentions "field of view" at all. I believe you should've mentioned it in the display section.

              Did you try Steam Index VR headset? Because "the best we've seen" is not the same as "the best on the market".

              What games did you play? Did you manage to take a snapshot of the screen? How deep is black, how is pixel response time? If they don't use pentile diamond matrix fake pixels, and instead use RGB LED pixels, does it affect the color rendition? Does it help with text clarity? How did action games feel? Did you get sick due to motion sickness or slow pixel response time, which is a characteristic of modern LCD displays (compared to OLED)? Can you set the distance between the eyes? Do controllers track fingers separately like Index does? Can I use lighthouses to help with controller tracking?

              Lots of questions remain unanswered...

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                • Anonymous
                • wHS
                • 15 Oct 2019

                Still out of my reach.. I'd have to settle with my phone as VR headset connecting to the PC using Trinus for now.. Hopefully the technology will be more affordable in the coming years

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                  • AnonD-731363
                  • SH3
                  • 15 Oct 2019

                  Walter C. Dornez, 15 Oct 2019Me too. But you wanna know what really got me excited? The ... moreYes sounds like a very nice idea.
                  I really wonder what they brings us next.
                  Even i have a 1000+ sketches in mind how to make a device much more promiising but the idea and the real device which can be made is a totaly different thing.
                  Becuase in our imagination we can create everything even the dreams which cannot comes true no matter what but in real life if you lack the skill your ideas will go vain they will wanish same way like you me or anyone else created them.
                  Just because they are impossible to make and made with pressent current technnology.

                    • k
                    • kiloh3rtz
                    • ajg
                    • 15 Oct 2019

                    Anonymous, 13 Oct 2019All of the best VRs in the world are made by hyc until now.... moreBro while the VR is nice and truely an innovation....which could be use for other things than gaming atm...For the normal person this thing is expensive....Think about the extras which you need to buy in order to run it....So cpu+gpu+ram to run this cost around 3-4k depending on country(here where I live its about 4k if not more) with the cost of this....Honestly I dont wanna waste 5k euro just for some gaming thing....It might help in medicine or other things but for gaming alone it aint worth it atm...IMO

                      AnonD-731363, 14 Oct 2019Well thats true a good example should be foldable phones. ... moreMe too. But you wanna know what really got me excited? The Xiaomi Mi Mix Alpha. I think their idea of curving the glass all the way to the back could be used to add glass to foldable phones, even if one part of the screen is glass and the other plastic.

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                        • Anonymous
                        • 6jr
                        • 14 Oct 2019

                        chester, 14 Oct 2019"The Cosmos features an impressive 1440 x 1700px resolution... more...which is arguably lower than 2800x1700

                          vrvly, 13 Oct 2019Kind of misleading to use combined resolution for compariso... more"The Cosmos features an impressive 1440 x 1700px resolution per screen with a combined resolution of 2800 x 1700px making it the VR headset with the highest resolution for commercial use. Each screen is 3.4" in diagonal..."


                          1440p is what Samsung use on their Galaxy phones to run the Gear VR...

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                            • AnonD-731363
                            • SH3
                            • 14 Oct 2019

                            Walter C. Dornez, 14 Oct 2019While I agree that HTC cannot survive on VR alone, if VR we... moreWell thats true a good example should be foldable phones.
                            If this i rather use term gimmick will survive and a second or third generation of it will be unveiled they become very cheap compared to first generation at the time they were released as a brand new.
                            But lets see still waiting for hands on on Moto Razr Alpha and Mate X.

                              AnonD-731363, 13 Oct 2019Well in this case if you say it this way my friend i unders... moreWhile I agree that HTC cannot survive on VR alone, if VR were mass produced, then it would get much cheaper to meet the salaries of people.

                                1915: we will have flying cars in 2019
                                2019: we have VR

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                                  • Anonymous
                                  • 2AY
                                  • 14 Oct 2019

                                  Now a days. Cell PhonesThese gadgets equate with prices of small cars (used).

                                    Truth everybody comment her didn't and wil not own really VR ، messes

                                      Anonymous, 13 Oct 2019I really hate what HTC did to the entire VR market by prici... more not easy enter market such VR and persuade this special customers ,

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                                        • TimApple
                                        • SXy
                                        • 14 Oct 2019

                                        1440 x 1700 (x2 per each eye) is roughly 5 million pixels. Assuming linear relationship between rendered resolution and performance and no CPU bottleneck, rendering content at 90FPS is the equivalent of roughly 7.5 million pixels rendered at 60FPS. 3840x2160 is roughly 8.3 million pixels so if you have a card that can do 4K60 in modern games, you can drive this VR display at 90FPS at equivalent settings.

                                        Meaning you need an RTX 2080 Ti for modern VR titles at the highest settings. 2080 and 2070 Super should be fine with lowered settings, maybe the RX 5700 XT in some games, but lower than that and it's not worth the bother IMHO.